The Effectiveness of a Usage Style of Augmented Reality on Achievement and Engagement in Instruction to the Underachieving Students of Saudi Intermediated First Grade

Author

Instructor of educational technology at the faculty of education, Alexandria University, and an assistant professor of educational technology in the faculty of sciences and arts in the villages of Al-Jouf University,

Abstract

The current research aimed to design a usage style of augmented reality; includes four process: Attention, Exploration, Engagement, and Evaluation (A3E), and examine its effectiveness by comparing it with the free usage style on developing achievement and engagement in instruction in science course, which teaching to the first grade intermediated underachieving students in Saudi Arabia, therefore the researcher prepared and used the achievement test in science (ATS) and the engagement observational card in instruction (EOCI). Also he used the IQ-Achievement Discrepancy Model (IADM) to select the underachieving students, which amounted to (39) students, divided into two experimental groups, the (A3E) usage style of augmented reality was applied to the first group, but in the second one the free usage style of augmented reality was applied. Results showed the superiority of the first group in the ATS and the EOCI with significant difference, and large effect size. The research recommended the need of spread awareness to the augmented reality importance in the context of mobile learning with adopting an effective style for its usage. The research suggested future researches on the designs, types and apps, of augmented reality, and how utilizing them in various courses and with different learning styles.

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