The objective of the current research to achieve the objective of the research, the researcher followed the descriptive approach by studying the studies and literature to identify the bases and sources of skill development and methods of drafting, and extract a list of basic and secondary skills to produce the 3D virtual learning environment. The researcher built a list of basic and secondary skills needed to produce a virtual learning environment based on the second life.
(2017). Skills of producing a 3D virtual learning environment for education technology professionals. مجلة البحوث في مجالات التربية النوعية, 3(10), 90-114. doi: 10.21608/jedu.2017.74906
MLA
. "Skills of producing a 3D virtual learning environment for education technology professionals". مجلة البحوث في مجالات التربية النوعية, 3, 10, 2017, 90-114. doi: 10.21608/jedu.2017.74906
HARVARD
(2017). 'Skills of producing a 3D virtual learning environment for education technology professionals', مجلة البحوث في مجالات التربية النوعية, 3(10), pp. 90-114. doi: 10.21608/jedu.2017.74906
VANCOUVER
Skills of producing a 3D virtual learning environment for education technology professionals. مجلة البحوث في مجالات التربية النوعية, 2017; 3(10): 90-114. doi: 10.21608/jedu.2017.74906