Augmented Reality Technology and its Relationship to Developing the Skills of Producing Educational 3D films using a C4D program among Educational Technology students

Document Type : Original Article

Author

minia university

Abstract

The aim of the research is to uncover the relationship of augmented reality with developing the skills of producing 3D educational films using the C4d program. To achieve the current research goal, the skills of producing 3D educational films were identified and presented to students of the fourth year, Division of Educational Technology, through the augmented reality technology.
In order to control the methodological variables of the current research, the experimental design with the one experimental group "before - after" was used. The current research sample consisted of 30 students from the fourth year, Department of Educational Technology, who were randomly selected. The measurement tools were represented in an achievement test for the skills of producing three-dimensional educational films, and a note card For practical performance related to the skills of producing 3D educational films, and the educational product quality evaluation card.
The statistical treatment methods were applied using the "SPSS.V 21" program, and the most important results of the research confirmed the extent of the relationship between augmented reality technology to develop the skills of producing educational films in 3D, and this appeared in the results of the research hypotheses. The current research recommended bridging the gap between what students learn. Educational technology in the Faculties of Education and Quality Education and between the technological development and the needs of society by taking into account the tremendous development in the educational technology variables so that the graduate is worthy of interaction with the new technology, which will be reflected in the growth of society

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