The Effect of Using the list on the Cognitive Strategies of Web Quest through the Facebook Virtual Environment in the Development of Participatory E-Interaction Skills of Graduate Students According to Virtual Learning Quality Standards

Author

Associate Professor of Educational Technology and E-Learning, Department of Curricula and Educational Technologies, College of Education, Taif University, Saudi Arabia.

Abstract

The aim of the study was to find out the impact of using a educational virtual environment based on the web quest via Facebook to develop the interactive electronic interaction skills among the students of the Vocational Teacher Preparation Program (VTPP), College of Education, Taif University. To achieve this, the researcher has developed a short- and long- The experimental approach to detect the impact of use of the default learning environment based on strategists in the dependent search variable was used. The participatory e-skills skills scale was applied to a sample of 40 students. The findings showed that there was a statistically significant difference at≤ 00.05 between students' scores of the group who used the educational virtual environment based on short-term web quest strategy and the development of the electronic interaction skill in favor of post-test. There was no statistically significant difference between≤ 00.05 between the students' scores of the group that used the educational virtual environment based on long-term web quest strategy and the development of electronic interaction skills in favor of post-test.
 

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