Use Standard Levels to Design Visual Cues in e-Book

Author

. Researcher, Department of Educational Technology, Faculty of Specific Education, South Valley University

Abstract

The use of visual cues as a guiding tool for the reasoning, reasoning, learning, representation and activation of the cognitive processes of the learner within the learning environment effectively contributes to enabling the learner to support the flexible cognitive representation and perception, self-regulation and mental richness by organizing the mental image that helps convey the meaning, Cognitive value added. This requires a process of interaction between the learner and visual hints through the optics designer's consideration at the design and production stage.
The current study highlights the various kinds of visual hints, such as color, Line, Arrows, Circles, Shading, Identified Motion, Verbal Pointers, Spatial Location, Bordering, and Flash Flashing, visual effects and visual effects, and how to use them effectively with in the e-book according to the standards of design. It aims to promote the maximum use of the electronic book as a technological innovation, and know its importance, types, and design criteria for the hints inside. It also aimed at designing educational e-books with various visual tips according to educational standards and encouraging faculty members and students to use and employ them in the educational process.
 
Keywords: visual cues, standard levels, e-book.
 

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