The Impact of Individual and Participatory Game Applications in the Mobile Learning Environment on the Development of Problem Solving Skills among Primary School Students.

Author

Master Researcher, Department of Educational Technology, Faculty of Specific Education, Alexandria University.

Abstract

Mobile-based educational games are the most exciting and popular software for student learning, especially in the basic stage of education. Games are paid to learn through training and skills. The learner gains skills, experiences, attitudes, values and principles through play.Therefore, the current research objective is to employ individual and participatory game applications in the mobile learning environment and measure their impact in developing the problem solving skills of the students in the fifth grade and overcome the difficulties they face while writing the instructions of the various programs.
The research relied on the descriptive approach in presenting and analyzing the results of the previous studies to reach the list of skills required for the skills of solving the programming problems. The semi-experimental approach to the effectiveness of the independent variable on the dependent variable, which is the impact of individual and participatory game applications in the mobile learning environment, Software for primary school students in Kuwait.
The current research community consists of a group of fifth graders at the primary level, with 50 students divided into two experimental groups of 25 students. The first group used individual game applications in the mobile learning environment, Mobile learning environment. The research used the following tools (cognitive achievement test, student performance note for programming skills using Scratch software, and problem solving skills test using Scratch software).
The results showed that students in the second experimental group who used participatory games in the mobile learning environment surpassed their counterparts who used individual games in the mobile learning environment in cognitive achievement, programming skills and problem solving skills. It recommended that participatory games should be integrated into the mobile learning environment to help achieve learning outcomes efficiently and effectively for primary school students in various subjects in general, informatics and programming instruction in particular.
Keywords: Individual and Participatory Games, Mobile Learning Environment, Problem Solving Skills.

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