The Effect of Using Augmented Book Techniques on the Academic Achievement and Motivation of Learning in the Curriculum of Museums and Exhibitions among Instructional Technology Students

Author

Instructor, Education Technology, Faculty of Qualitative Education, South Valley University

Abstract

The present research aimed to reveal the use of AugmentedBook techniques to measure its impact on academic achievement and motivation for learning among Instructionaltechnology students. To achieve the research objectives, the researcher followed the experimental method to study the effect of the independent variable on the dependent variables. The sample of the study consisted of (60) students from the first year students in the Instructional Technology Department, divided into two equal groups (30) students in the experimental group, and (30) students in the control group. The research tools were applied pre- post, which was a cognitive achievement test to measure the cognitive aspects associated with the course of museums and educational exhibitions, and the measure of motivation for learning. The results of the research resulted in a positive impact of AugmentedBook techniques on both academic achievement and motivation for learning among students of instructional technology, and students who used the AugmentedBook techniques outperformed their peers who used the traditional method of academic achievement and motivation to learn. The research recommended the need to develop learning strategies based on learning through the AugmentedBook techniques in the stages of education and different disciplines, and to pay attention to the needs of students and support their academic achievement

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